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Diploma in Interaction Design

THE PROGRAMME

The mission of Orita Sinclair is to develop students into bold and imaginative professionals in the pursuit of their ambitions. The Diploma in Interaction Design aims to provide an all-rounded, interdisciplinary design education through excellence in teaching through creative and innovative design practices, and building students’ portfolios. The Design Department is committed to creating an open-minded and creative atmosphere to pursue research and discover collaborative practices that nurture students’ potential through active engagement and participation in the small class size setting. Our graduates understand where knowledge comes from and how to integrate them to influence the art and design and communication. At the end of the course, graduates will be ready to take on a wide range of roles in the creative industry—digital design, user experience design, data visualisation, and motion graphics.

Full-Time – 12 Months Coursework

Part-Time – 18 Months Coursework

The Learning Experience

is immersive and highly advanced, using the latest tools and platforms. You will be mentored by educators who are at the forefront of the industry and will develop your potential to its fullest. The average teacher-to-student ratio is 1:12.

The Final Outcome

is a dynamic and creative designer who is inquisitive, multi-talented and highly trained. You will find yourself in-demand and able to meet any challenge in a new and evolving industry.

Modules

Design Fundamentals
Wireframing Basics
Digital Interface Design
Adobe Basics: Photoshop
User Experience Studio I

Design Fundamentals

Synopsis:

Design fundamentals looks into the essentials of compositing, arranging and manipulating images and space to communicate intangible ideas into effective visual narratives.

Objectives:

Students will learn the elements and principles of design, and the basics in colour theory to apply them effectively to integrate functionality and beauty. Thereafter, they will learn to apply mind mapping as an ideation technique.

8 Weeks
24 Hours
Typography I
Data Visualisation
User Experience Studio II
Storytelling and Narrative
Adobe Basics: Illustrator
Adobe Basics: After Effects

Typography I

Synopsis:

Typography is the visual component of text, and focusses on the basic understanding of typeface characteristics and pairing. At its core, typography performs a utilitarian function that is separate from its aesthetic role.

Objectives:

Students will learn to identify the characteristics of typefaces and their uses, and to select typefaces in supporting the message and design. Students will learn the technical aspects of typesetting, and develop an eye for choosing typefaces that are best suited for the project.

4 Weeks
12 Hours
History of Digital Media Design
User Experience Studio III
Coding
Physical Computing

History of Digital Media Design

Synopsis:

The advent of digital media offers designers unprecedented access to a broad array of new tools and media which are often technology-driven. Understanding the evolution of these technology from inception will afford designers insights into 'whys' and 'hows' technologies become interwoven with design in their represent form and open up possibilities for the future and now.

Objectives:

Through the appreciation of how digital media came to be in its present forms, explore alternatives to existing design solutions and anticipate new design problems.

10 Weeks
30 Hours
Professional Design Practice
Final Major Project

Professional Design Practice

Synopsis:

Professional practice here refers to the conduct and work process, such as interview preparation, portfolio building, and work ethics and practices of the design communication and interaction design industries.

Objectives:

Students will be guided on the considerations required to package their individual portfolio based on their strengths, works and/or direction, and gain an insight on the processes and practices in design, and understand the importance of networking, and client management.

10 Weeks
30 Hours

Entry Requirements

For Singaporeans:

  1. Minimum 16 years of age.
  2. 3 GCE ‘O’ Level passes grade A to C or grade 1 to 6 in English and two other subjects.
  3. For applicants who do not meet requirement 2., a placement test is administered before an applicant can be enrolled into this course. Entry into the course is dependent on results of the placement test
  4. Higher NITEC or NITEC Applicants may be required to sit for an interview and an internal English placement test to assess the applicant’s suitability.

For International Students:

  1. Minimum 16 years of age.
  2. 3 GCE ‘O’ Level passes grade A to C or grade 1 to 6 in English and two other subjects.
  3. International applicants who have completed at least 10 years of education may be considered for application. Relevant supporting evidence of applicants’ achievements in the arts must be submitted with the application.
  4. Equivalent English qualifications include internet-based TOEFL (score of 75 and above), and IELTS (overall score of 5.0 and above).
  5. For applicants who do not meet requirement 2., a placement test is administered before an applicant can be enrolled into this course. Entry into the course is dependent on results of the placement test.

Career Opportunities

Graduates can look forward to the following jobs:

Data Visualiser
Digital Media Designer
Information Designer
Interaction Designer
App/Mobile Designer
Storyboard Artist
Web Designer
UI Designer
UX Designer

Orita Sinclair is proud of its graduates who go on to become highly successful professionals and practitioners.

Faculty

Meet our passionate educators who are all industry practitioners. They are seasoned designers and trend-setters in the creative field.

boon Lim

boon Lim

Senior Programme Manager, Design Faculty

MA in 2D and 3D Visualisation, Loughborough University

Boon has a decade of working experience in printing, promotions, and advertising, working with brands such as Skippy, Lipton, Martell, Chivas, and Alfa Romeo, and government statutory boards such as BCA and NEA, before moving on to tertiary education.

Karen Chiam

Karen Chiam

Lecturer, Design Faculty

BA (Hons) Graphic Communication, Loughborough University

Karen has a background in the retail industry with over 15 years of work experience in aspects of brand communications, marketing campaigns, and design in graphic and spatial disciplines. She co-founded DAZINGFEELSGOOD in 2015 to pursue her artistic interests. Since then, the studio has artworks represented in local and international platforms such as ArtStage Singapore, DesignArt Tokyo, Maison&Objet Paris, SingaPlural, and received international design awards including Asia Design Prize and A’ Design Award.

Kevin Tan

Kevin Tan

Adjunct Lecturer, Design Faculty

BA (Hons) in Design Communication, Goldsmiths' College.

A multi-disciplinary designer who is active in User Experience Design and Web Development for the past 5 years. Kevin always has been fond of designing and developing digital ideas, products or solutions that are modular and have strong emphasis on clean, playful and usable design.

Chua Yeeling

Chua Yeeling

Adjunct Lecturer, Design Faculty

Diploma in Interactive Media Design, Temasek Polytechnic

Yeeling’s professional career kickstarted 7 years ago in Advertising before transitioning to Experience/Interaction Design. For the most part, she embarked on this little journey called “freelancing” and became an independent designer. Since then, she has been working with various agencies/companies/start-ups/SMEs, while also experiencing in-house/remote working arrangements and all that in-between.

Jade Pang

Jade Pang

Adjunct Lecturer, Design Faculty

Diploma in Visual Communication, Commercial and Advertising Art, Nanyang Academy of Fine Arts

With 7 years experience in visual and digital design, Jade specializes in user experience design with a keenness to articulate the message and strategy behind visual execution through research, analytics, journey mapping and qualitative studies. Jade was part of the digital experience teams of SingTel, HungryGoWhere, SingPost, and Standard Chartered Bank and was involved in kick-starting digital transformation projects. She also won Best Local App and Top Rated App for HungryGoWhere, and World Post & Parcel Award for the user experience and interface design of the SingPost SAM kiosk.

Lim Cheng Chong

Lim Cheng Chong

Adjunct Lecturer, Design Faculty

BA (Hons) in Computing (Computer Science), National University of Singapore

Cheng Chong is an online and offline technology teacher. Finding his passion for computing at a young age, he wrote his first line of code at the age of 10. Throughout the years, he has gained a wealth of experience in learning technology efficiently, having acted as a peer trainer in secondary school and at his alma mater the National University of Singapore. In the present day, he is a highly rated adjunct lecturer at the diploma level in several institutions, and an ACTA-certified adult educator.

Jackson Chua

Jackson Chua

Adjunct Lecturer, Design Faculty

Advanced Diploma in Multimedia, Raffles Design Institute

With over 13 years of experience in the video industry, Jackson has been working in his own studio on corporate videos and campaigns with clients such as Marina Bay Sands, Dassault Systemes and NTUC Enterprises. Bringing a storytelling perspective to his work, he is known for creating a nimble and flexible creative team that helps him to bring his visions to life.

How to apply

All prospective students are encouraged to contact our Recruitment Executive or authorised recruitment agents for a pre-course counseling session if they would like to enrol for a course with Orita Sinclair School of Design & Music. The purpose of this session is for us to address the needs of students as an individual, professional and as a student of our institute.

Get in touch with us

Application Date

Local Students

17th Sep 2021

International Students

6th Aug 2021