Music Design for Games
No upcoming intakes.
The Centre for Professional Development caters to the needs of modern-day creatives in the design and music industries. We craft our courses with professionals in mind after deep consultation with industry experts. The skills and expertise shared in our workshops enable our participants to become future-ready. Orita Sinclair is committed to providing deep and enriching educational experience for all our learners and we hope you will join us soon.
IMDA T-Assist Courses
*Up to 90% IMDA T-Assist Course Funding available. Outstanding amount applicable for SkillsFuture Credits.
|Music Design for Games||22-23 January 2021, 9.30am - 6.00pm||S$1,500|
|19-20 February 2021, 9.30am - 6.00pm||S$1,500|
Music Design for Games
Music is the cornerstone of the gaming experience. From the stirring orchestras of RPGs to the thrills of horror and the fun tones of that addictive puzzle, no game is truly complete without a soundtrack. In this workshop, you’ll learn how to compose non-linear music to bring life to different aspects of games. Explore how tracks and scores are integrated into games using Elias and the Unity Engine. Finally, discover how your works can be brought to the market and commercialised.
This course aims to give music composers a jumpstart into the world of game sound design. Learners will explore the unique principles and mechanics of gameplay and how that influences the types of sound assets needed in creating an engaging game. By the end of this course, learners will be able to:
- Describe the characteristics of music composition for games
- Design and select music to fit different game situations and environments
- Collaborate to integrate sound assets into the game
About the Trainers:
Rufus Varghese is a composer/producer who has engineered a release considered for Best Contemporary Instrumental Album at the 62nd Grammy Awards. He has been composing and producing since 2008, working on the recording, mixing and mastering of numerous tracks by both local and international artists. He has been involved in a number of game-compositions ranging from the mobile version of Restaurant-Rush and various other app-based games to projects from ChorusGames.inc and the MOE-supported ePraxis.
For more information, download the e-brochure HERE
*If you are keen to learn more about the IMDA T-Assist course funding (go.gov.sg/t-assist) and/or SkillsFuture credits (https://www.skillsfuture.gov.sg/credit), please visit their website for full details.
How to apply
Get in touch with us
Do you want to learn more? Speak with our programme advisers on +65 6255 8037 or get in touch by filling in the contact form.